panna rabbit
ar character

About This Project

"Pana Rabbit" is a personal project that emerged from my participation in the Spark AR Creator Days workshop focused on Animating Expressive Faces. This AR character Instagram filter, inspired by the timeless charm of early Warner Brothers animations, merges my software development and project management skills with a deep-seated passion for creative digital art. It stands as a vibrant example of augmented reality's capability to bring animated characters to life, engaging users across generations—from excited children to nostalgic adults.

Crafted using Blender for 3D modeling, Adobe Photoshop for texturing, and Meta's Spark AR Studio for interactvity and AR, "Pana Rabbit" responds to user expressions. These expressions are exaggerated into a caricature style, allowing for a wide range of emotional expressions including love, excitement, sadness, surprise, and anger. I've used other tools that are part of my creative process, like Pinterest for moodboarding, Asana for project management, and Tick for time tracking.

Demo
Try the filter on Instagram

Impact

  • Enhanced User Interaction: By mirroring and amplifying user expressions, "Pana Rabbit" offers a unique, engaging experience that encourages playfulness and emotional expression through technology.
  • Creative Freedom and Innovation: This project highlights the creative possibilities that arise when stepping away from client-driven work, allowing for personal expression and innovation in AR design.
  • Family Fun: "Pana Rabbit" has proven to be a delightful experience for families, engaging individuals of all ages.

Technical Details

Built using Spark AR Studio, Blender and Photoshop.

Responsibilities

Developing "Pana Rabbit" was a blend of artistic creativity and technical expertise:

  • Expression Mapping and Animation: Using Spark AR Studio to accurately detect and translate user expressions into animated responses, I made sure "Pana Rabbit" could effectively mimic and exaggerate these emotions.
  • 3D Modeling and Texturing: Using Blender, I crafted the character 3D model and applied blend shapes to support animation. The texture for the details were made by scratch using Photoshop.
  • Project Management: Leveraging Asana and Tick, I meticulously managed every aspect of the project, from initial concept to final implementation.

Media

LET'S CONNECT ;)